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Last updated: August 14, 20185, 2020

Version 3.2: Fall 2020 ("Stripe") Update

  • Merchant Services: Implemented Stripe support for all payments. Sunset Paysafe/Authorize.net accounts as of 11/1/2020.
  • Volunteer Queue: Added a button to transfer a list of volunteers in the queue to the email manager.
  • Event Manager: Added a mutliselect and a button to email the attendees for multiple events at one time.
  • Event Manager: Added a bulk event refund function to quickly cancel multiple signups for an event. 
  • Volunteer Certifications: Certifications are now retrieved from AYSO and stored by AYSO ID and not by inLeague user ID, such that users with multiple inLeague accounts will not have to be synchronized or managed separately. 
  • API: Numerous API endpoints added with OpenAPI documentation in support of next-gen inLeague application.

Feature Freeze: In the Spring of 2020, inLeague instituted a feature freeze on our primary (soon-to-be legacy) platform. inLeague and inLeague Mobile are being re-written from scratch with an estimated launch date of early 2021. inLeague Legacy will be supported indefinitely as the transition will be a multi-year process.

Version 3.1.1: Fall 2019 Update 2

  • Games / Referees: Added half-time scores and match reports.
  • Scoring / inLeague Mobile: Added support to enter halftime scores via web application or inLeague mobile.
  • Report Builder: "Under the Hood" update to the report builder for better performance and new, date-based standard reports.
  • Report Builder: Added standard report for match reports and added divisional support to the dropped players report.
  • Authorization / Email Manager: Added Email Administrator role that has complete access to the email manager but no other permissions.
  • Medical Releases / E-Signature Archive: inLeague now converts Yozons e-signature documents to PDF on-the-fly to avoid browser performance issues.
  • Sterling Volunteers: Added MY2020 support for Florida Division of Law Enforcement requirement for FL-based leagues.

Version 3.1.0: Fall 2019 ("Invoices") Update

  • Merchant Services: Added support for Authorize.net Payment Gateways.
  • Invoicing System: All-new system for invoice templating, assignment, payment plans, and responsive, mobile-friendly email receipts.
  • Volunteer Points Assignment: Re-written points assignment tool with new competition-level option to restrict volunteer points to teams with players from the volunteer's family.
  • Referee Scheduler: Updated display for referee self-scheduler and administrator views to use space more efficiently and improved mobile device responsiveness.
  • Referee Statistics: Display date of non-game credits (e.g. clinics) on statistics page
  • Referee Statistics: Group teams by division.
  • Game Scheduler: Added option to bulk-change game fields and a confirmation box when bulk-deleting games.
  • System Log: Improved load times for master system log displays with very large numbers of log entries.
  • Volunteer Queue: Added a 'check underway' status visible in the volunteer queue and the report center to reflect volunteers who have completed their Sterling background check orders but whose results have not yet been adjudicated.
  • AYSOU Login Sync: Added AYSOU Login button to family profile to re-synchronize login credentials with AYSO.

Version 3.0.0: Summer 2019 ("Lucee") Update

  • System Architecture: Underlying Java virtual machine language interpreter.
  • Birth Certificates: Added new system for parents to upload birth certificates for league review and approval. Birth certificate files are stored securely and deleted after a (configurable) interval of days following approval.
  • Report Builder Performance: While a major re-work of the report builder is underway, an incremental update has been released that greatly enhances performance on larger reports.
  • Rosters / Line-Up Cards: The old HTML-to-PDF line-up cards have been retired and replaced by the official AYSO Line-up cards with edit-able form fields. They are automatically populated with the team roster, including player loans.
  • Rosters / Line-Up Cards: The "traditional" (2 per page) line-up card has been updated with an edit-able PDF courtesy of Region 76. Alignment and borders have also been cleaned up.
  • Rosters / Volunteer Membership: Coaches without  valid AYSO Volunteer Membership will be highlighted as such on rosters. Replaced the 'work phone' field on the standard team roster format to make space for MY display.
  • Volunteer Membership Queue: Removed the limit of 100 records and added a divisional view that will only show coach and referee volunteers in the selected division. Enabled sorting via datatables.
  • Volunteer Membership Queue: Added league option to automatically pre-approve any user with an existing application that has already been assigned to a team as a coach or referee.
  • User Custom Fields: User custom fields are now visible (for division directors) and editable (for registrars) in the user editor under the 'custom fields' tab. 
  • URL Shortening (/inleague): The /inleague portion of the URL is no longer necessary. If a page on your production site was underneath www.myleague.org/inleague/, you may now access it at www.myleague.org. The previous /inleague URL will continue to work as a redirect.
  • URL Shortening (index): URLs containing /index.cfm/ no longer require it. For instance, if your login page was /inleague/index.cfm/Main/login then it is now accessible as /Main/login. Links containing index.cfm will continue to work. 
  • Event Administration: The user interface for the event list has been updated to enable the selection of several events and and a bulk email function to transfer the attendees for those events to the email manager. This feature is available on the legacy inLeague site as well.
  • Housekeeping: Removed old line-up cards, divisional line-up cards (as the team roster line-up cards function allows a multi-select), and eAYSO sync functions.

Version 2.3.0: Spring 2019 Update

  • AYSO Integration: The Volunteer Membership Program (VMP) is now live for MY2019 registration and later. It is set to be "invitation only" until early to mid May. Several regional controls have been added pertaining to pre-approval, regional commercial card synchronization, and reporting on AYSO registration status (the field formerly referred to as "Last EAYSO Year").
  • AYSO Integration: Effective February 2019, all non-waitlisted player registrations are sent to AYSO's E3 system through their updated API. Players are no longer sent to eAYSO and eAYSO support is now ended.
  • inLeague API Infrastructure: While the customer-facing inLeague API is not yet live, significant back-end work has been completed to enable it later in 2019.
  • Youth Volunteer Update: Youth volunteers are now properly registered with AYSO as Youth Volunteers as part of the VMP (though they are excluded from background checks). Youth volunteers can only volunteer as referees or "flex" codes and cannot be assigned to teams as coaches.
  • Registration Cloning: Player registrations may be cloned within a Membership Year (e.g. Fall to the following Spring or vice versa). See documentation for details.
  • Referee Scheduling: Numerous UI and code improvements to the Referee Scheduler, thanks to feedback from Referee administrators (particularly Region 611)
  • Referee Statistics: The referee statistics pages have been re-written from the ground up with a modern chart/graph implementation.
  • Match Reports: Referees may now fill out match reports from the referee scheduler and they can be viewed from the scores & standings page by referee administrators and competition managers.
  • Score Entry: Score entry page UI improvements.
  • New User Fields: Date of Birth is now mandatory for all users. The last 4 digits of SSN are mandatory for any volunteers participating in the Volunteer Membership Program.
  • Cash/Check Entry Page: Treasurer-level users now have access to the cash/check processing page for player registration.
  • Event Manager: Event coupon manager has been re-written to be clearer, easier to use, and generally less 2007
  • Event Manager: Improved multi-select menus for division restrictions.
  • Email Infrastructure: All inLeague emails are now sent through Amazon's email backbone rather than inLeague's in-house email service.
  • Automatic Email Pruning: To comply with Amazon's email quality requirements, any emails sent via inLeague that bounce will result in the relevant user being automatically opted-out of all emails. Amazon sends inLeague an automated notification whenever a bounce occurs and inLeague "opts out" the user.
  • inLeague Hosting Infrastructure: In anticipation of inLeague's upcoming system architecture and application engine changes, inLeague is now hosted out of the NYC datacenter at DigitalOcean and all inLeague application and DNS services have been successfully transferred from our previous host in Phoenix, Arizona.

Version 2.2.1: Fall 2018 Update

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  • Referee Scheduling / inLeague Mobile: Referee self-scheduling is now available through inLeague mobile.
  • Referee Scheduling: The new referee scheduler (on the web application) and schedule administration have been updated with bugfixes and UI improvements; these are ongoing and should be live prior to the start of the Fall season.
  • eAYSO Certification Automation: The new automated synchronization for volunteer certifications is live. 
  • Player Loans: Players may now be "loaned" to rosters regardless of the destination division (e.g. a B10U player may now be loaned to a B12U team or a G8U team)
  • Team Cloning: Teams may now be cloned from neighboring divisions to accommodate players who have graduated since the team was formed (e.g. B8U Fall 2017 team can be cloned into a B10U Fall 2018 team)
  • Referees: Chief referees can now email neighboring divisions in the email manager for leagues that enable access to neighboring divisions for division directors.
  • Team Assignment Email Blasts: If a team's game schedules are published, team assignment email blasts will now include a link to the game schedule. 
  • System: Major "under-the-hood" re-writes of underlying inLeague engine in preparation for infrastructure improvements in late 2018/2019.

Version 2.2.0: Spring 2018 Update

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