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inLeague does not have a relationship with any merchant services provider and receives no incentives for steering leagues to one provider over another. Given the importance of processing credit cards to every organization that collects fees, we do have an interest in a smooth and successful business relationship between our constituent leagues and their merchant services provider -- and to . To that end, we periodically act as a consensus-gatherer and representative on our leagues' behalf so that we might leverage the buying power of all of our customers. This is a service we provide as a courtesy; inLeague does not process credit cards, collect fees for processing credit cards, or hold any capacity beyond advice with respect to your league's merchant services account.

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There are dozens (if not hundreds) of companies providing merchant services on the Internet. It makes no difference to inLeague which merchant service provider you use; however, they must support Authorize.net as a payment gateway. Please note that support for Firstdata merchant accounts is ending in 2020on December 31, 2019

There are three advantages to using the same merchant services provider as other inLeague regions:

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Yes. inLeague has the following mechanisms to collect funds:

  • Registration payments (submitted by registered users)payments 
  • Event payments (submitted by registered users)payments 
  • Team-level or 'tournament' payments (submitted by registered users)payments 
  • Standalone donations (submitted by anybody)Sponsorships (submitted by anybody)donations 
  • Sponsorships 
  • (New for 2019) Invoices (submitted by registered users)Invoices 

Unless otherwise specified, all payments will be submitted by the merchant account configured in your inLeague control panel as the system default. Team-level payments, also called tournament payments, may be configured to use separate merchant accounts in the Competition Setup function for each competition -- in other words, you can have funds submitted for teams in your travel program processed separately from funds submitted for teams in your core program.

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